Mastering the 5e Hold Person Spell: Tips and Tricks for DMs
Are you a Dungeon Master (DM) looking to add more control spells to your arsenal for your 5th Edition (5e) game? One spell you should definitely consider is the Hold Person spell. This spell can be a game-changer when facing off against tough enemies, including bosses.
In this article, we’ll take a deep dive into the Hold Person spell. We’ll discuss how it works, why it’s so powerful, and give you some tips and tricks to make the most out of this spell.
What is the Hold Person Spell?
The Hold Person spell is a 2nd-level enchantment spell that targets a humanoid within 60 feet. As the name suggests, this spell can hold a person in place. If the target fails a Wisdom saving throw, it becomes paralyzed for the duration of the spell, which is up to 1 minute.
At higher levels, the spell may target additional humanoids, and its duration can be extended. It can also be cast at a 3rd or 4th level for greater effect.
Why is the Hold Person Spell So Powerful?
The Hold Person spell is a favorite among DMs because it can take control of an opponent and render them helpless. A paralyzed target cannot move or take actions, and it is vulnerable to attacks that require attack rolls like critical hits.
Additionally, as a 2nd-level spell, Hold Person is accessible to many classes, including bards, clerics, sorcerers, warlocks, and wizards, making it a versatile tool in any spellcaster’s kit.
Tips and Tricks for Using the Hold Person Spell
1. Use It Against Single Targets – Hold Person may affect groups, but it’s most effective against single targets, particularly ones that are tough to damage.
2. Coordinate Attacks with Your Party – Make sure your party knows to focus on a paralyzed target to get the most damage in before the spell wears off.
3. Sneak Up on Your Enemy – If you can surprise your opponent, you can get the jump on them and increase your chance of a successful Wisdom saving throw.
4. Mix It Up – Don’t rely on Hold Person as your go-to spell for every encounter. Different enemies may have different resistances or may not be humanoids.
5. Experiment With Higher Spell Levels – If you’ve got a particularly tough enemy that’s giving your party a tough time, try casting Hold Person at a higher spell level to increase the spell’s duration or target more humanoids.
In Conclusion
Mastering the Hold Person spell can be a powerful tool in any 5e DM’s kit. Targeting your opponent’s ability to move and take actions is a great way to take control of the battlefield and give your party an advantage when facing enemies. Don’t be afraid to experiment with higher levels and coordinate attacks with your party. Happy casting!