Mastering XCOM 2: How to Boost Your Proficiency with Spark Units

Mastering XCOM 2: How to Boost Your Proficiency with Spark Units

XCOM 2 is an exhilarating tactical game that challenges players to make strategic decisions in the face of alien threats. A key component of the game is the use of Spark units, which are robotic soldiers that can be customized and upgraded for maximum efficiency. In this article, we will explore how to master Spark units and increase your proficiency in XCOM 2.

The Basics of Spark Units

Before we dive into the details, let’s start with the basics. Spark units are robots that can be constructed by the player using Elerium Cores and supplies. They can be customized with different weapons, mods, and abilities to suit the player’s playstyle and combat needs. In addition to their unique abilities, Spark units have some key advantages over human soldiers. They have a higher base health pool and can’t be affected by certain negative status effects such as panic.

Customizing Your Spark Units

One of the keys to mastering Spark units is understanding how to customize them to fit your strategy. There are a variety of weapons, mods, and abilities available to Sparks. For example, the kinetic strike module is a melee weapon that can deal devastating damage to enemy units, while the flamethrower can inflict area of effect damage and set enemies on fire. Mods can be added to weapons to increase their accuracy, critical hit chance, or to reduce their recoil.

Abilities, on the other hand, are passive or active skills that can greatly enhance the Spark unit’s combat abilities. The ‘Overdrive’ ability allows the Spark to take an extra action during the turn it is activated, while ‘Combat Protocol’ deals guaranteed damage to a targeted enemy unit.

When customizing your Spark, consider your playstyle and the type of enemies you are likely to encounter. If you prefer to play aggressively, you may want to outfit your Spark with weapons and mods that deal high amounts of damage. If you are facing enemies that use heavy armor or barriers, you may want to equip your Spark with abilities that can bypass those defenses.

Upgrading Your Spark Units

Customization is just one part of boosting your proficiency with Spark units. The other is upgrading them. Upgrading your Spark units is a key component of mastering XCOM 2. As you progress through the game, you will earn experience points for your Spark units. These points can be used to unlock new abilities and passive upgrades, which can greatly enhance your units’ combat abilities.

Some examples of passive upgrades include increased health, mobility, and armor. These upgrades can make your Spark units more durable on the battlefield, allowing them to withstand more damage and remain effective for longer. Other upgrades can enhance their offensive capabilities, such as increased critical hit chance or the ability to deal damage to multiple enemies at once.

Supporting Your Spark Units

While Spark units can be powerful on their own, they are even more effective when supported by other units. Pair your Spark with other soldiers that can provide complementary abilities such as healing, support, or crowd control. The Ranger’s ability to scout ahead and reveal enemy positions can be incredibly helpful in guiding your Spark to key enemy targets. Meanwhile, the Grenadier’s ability to demolish enemy cover can make it easier for your Spark to hit its targets.

In Conclusion

Mastering XCOM 2 is all about making strategic decisions and maximizing the effectiveness of your units. Spark units are a key component of any XCOM 2 player’s arsenal, and with careful customization, upgrading, and support, they can become some of your most powerful soldiers on the battlefield. By understanding the basics of Spark units, customizing your units to fit your strategy, and upgrading them with experience points, you can boost your proficiency with Spark units and become a force to be reckoned with in XCOM 2.

Leave a Reply

Your email address will not be published. Required fields are marked *