The Top 5e Disease Spells Every Adventurer Should Know

The Top 5e Disease Spells Every Adventurer Should Know

As an adventurer, you are constantly exploring unknown territories, fighting monsters, and investigating strange occurrences. With all the dangers you could face, it’s essential to have the right spells up your sleeve. One type of spell that can be critical to your survival is disease spells. In this article, we’ll look at the top 5e disease spells every adventurer should know.

1. Contagion

Contagion is a 5th level spell that offers several disease options, each with their unique effects. These include slimy doom, which causes the victim’s skin to turn slimy, eventually resulting in their drowning. There’s also blinding sickness, which causes the victim to become blinded.

One of the most useful options is filth fever, as it deals relentless damage to the infected creature and imposes disadvantage on attack rolls, saving throws, and ability checks. This spell is handy when fighting tough adversaries, particularly those with a higher hit point pool.

2. Ray of Enfeeblement

Ray of enfeeblement is a 2nd level spell that doesn’t cause disease per se, but it weakens the victim’s body and mind, making them more susceptible to catching diseases or falling victim to other spells. This spell inflicts a penalty to the affected creature’s strength score, weakening its attacks and abilities.

This spell is quite versatile, and it can be used in a variety of situations, from weakening foes in combat to making critical skill checks. Use this spell judiciously, and you’re well on your way to outsmarting your enemies.

3. Ray of Sickness

Ray of Sickness is a 1st level spell that fires a beam of ennervating green light from your fingertips. It deals poison damage and can cause the afflicted target to suffer from vomiting, which can be quite debilitating in combat. Worse still, if the target is already poisoned, they gain disadvantage on all attack rolls, saving throws, and ability checks.

Use this spell to weaken opponents before engaging them in battle or to take down weaker enemies quickly. Remember that even experienced foes can sometimes fall prey to this spell, provided that you keep your guard up and stay vigilant.

4. Contagion (Mass)

Contagion (Mass) is a 7th level spell that targets multiple creatures within a 20-foot radius. It’s similar to the regular Contagion spell in that it imposes several diseases on its targets but on a grander scale. The diseases inflicted can range from the much nasty blinding sickness and slimy doom to the less fatal, but still dangerous, mind fire and shakes.

This spell is best used when you’re up against a group of enemies or in a crowded dungeon. Be careful, though, as it can backfire if your party members get caught in the area of effect as well.

5. Disease

Disease is a necromancy spell that inflicts any disease you choose on the target. The spell offers a wide range of diseases to choose from, with varying levels of severity, ranging from mild symptoms like coughing to near-fatal diseases like brain rot.

Use this spell to surprise your opponents or to strike from a distance without risking exposure to their attacks. Be sure to choose the right kind of disease for the situation, and weigh the risks versus the rewards before casting.

Conclusion

In conclusion, there are many debilitating and powerful diseases in the 5e game, and it’s crucial to have the right spells in your arsenal to combat them. Remember to choose your spells carefully, and don’t be afraid to combine them with other spells for maximum impact. With these top 5e disease spells, you’ll have the power to take on even the most dangerous foes with confidence.

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